{"id":3205,"date":"2016-02-03T17:00:00","date_gmt":"2016-02-04T01:00:00","guid":{"rendered":"https:\/\/www.kibin.com\/blog\/?post_type=essay-writing-blog&#038;p=3205"},"modified":"2019-02-10T11:27:08","modified_gmt":"2019-02-10T19:27:08","slug":"effects-of-video-games-essay-sources","status":"publish","type":"post","link":"https:\/\/www.kibin.com\/essay-writing-blog\/effects-of-video-games-essay-sources\/","title":{"rendered":"Effects of Video Games: 15 Articles for a Compelling Essay"},"content":{"rendered":"<p>Love video games? Hate them? Either way, if you want to write an essay about the <b>effects of video games<\/b> on players and support your ideas with strong evidence, then let\u2019s get started!<\/p>\n<p>In this blog post, I\u2019ll give you a head start on your research by providing links to and descriptions of useful articles on the effects of video games. But before we can dive into these sources, there are some essay-writing strategies we should consider first!<\/p>\n<h2>Purpose and Approach<\/h2>\n<p>Most essays about the effects of video games are <a href=\"https:\/\/www.kibin.com\/essay-writing-blog\/writing-an-argumentative-essay\/\" target=\"_blank\" rel=\"noopener\">argumentative<\/a>, so it\u2019s a good idea to brush up on this style &nbsp;before you sit down to hammer out that first rough draft.<\/p>\n<p>You need to think about your approach or <i>stance <\/i>on the issue. There are various ways to tackle this essay topic. You may want to discuss either the <b>negative<\/b> or<b> positive<\/b> effects of video games on players, for example. Or you may want to focus on the effects in a more specific and balanced context.<\/p>\n<p>Below is a short list of possible topics to help you get started if you want to go beyond the more simplistic arguments that claim whether or not video games are either <i>good <\/i>or <i>bad<\/i>.<\/p>\n<h2>Effects of video games on:<\/h2>\n<ul>\n<li>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Child and adolescent cognitive development<\/li>\n<\/ul>\n<ul>\n<li>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Physiological and psychological well being<\/li>\n<\/ul>\n<ul>\n<li>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Behavior (aggression, confidence, emotional distress, self-esteem, etc.)<\/li>\n<\/ul>\n<ul>\n<li>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Disabled individuals and the elderly (therapeutic application)<\/li>\n<\/ul>\n<ul>\n<li>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gender identity and attitudes (feminist arguments can especially apply here)<\/li>\n<\/ul>\n<p>Once you\u2019ve settled on your topic, you\u2019ll want to form a strong&nbsp;<a href=\"https:\/\/www.kibin.com\/essay-writing-blog\/how-to-write-a-thesis-statement\/\" target=\"_blank\" rel=\"noopener\">thesis<\/a> that makes a clear claim.<\/p>\n<h2>Example:<\/h2>\n<p>Now, I <i>love<\/i> video games, so I would probably write about the positive effects (though I\u2019d also be sure to address my audience \u2013 those who may be concerned about the negative effects), and this would be my tentative thesis:<\/p>\n<p><i>While many concerns exist about excessive video game playing\u2019s effects on one\u2019s physiological and psychological health, there is substantial evidence to support that moderate video game use can improve players\u2019 sense of self-worth, social abilities, and can even provide health benefits for those suffering physical or psychological traumas.<\/i><\/p>\n<p><strong>Just remember, for whatever approach you take, it\u2019s always best to <b><i>be specific<\/i><\/b> in your<a href=\"https:\/\/www.kibin.com\/essay-writing-blog\/thesis-statement-examples\/\" target=\"_blank\" rel=\"noopener\"> thesis statement!<\/a><\/strong><\/p>\n<p><a href=\"https:\/\/www.kibin.com\/blog\/wp-content\/uploads\/2016\/05\/BannerPicWhateverdude.jpg\"><noscript><img decoding=\"async\" class=\"aligncenter wp-image-3242\" src=\"https:\/\/www.kibin.com\/blog\/wp-content\/uploads\/2016\/05\/BannerPicWhateverdude.jpg\" alt=\"Effects of video games\" width=\"500\" height=\"334\" srcset=\"https:\/\/www.kibin.com\/essay-writing-blog\/wp-content\/uploads\/2016\/05\/BannerPicWhateverdude.jpg 640w, https:\/\/www.kibin.com\/essay-writing-blog\/wp-content\/uploads\/2016\/05\/BannerPicWhateverdude-300x200.jpg 300w\" sizes=\"(max-width: 500px) 100vw, 500px\"><\/noscript><img decoding=\"async\" class=\"aligncenter wp-image-3242 lazyload\" src=\"data:image\/svg+xml,%3Csvg%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20viewBox%3D%220%200%20500%20334%22%3E%3C%2Fsvg%3E\" alt=\"Effects of video games\" width=\"500\" height=\"334\" srcset=\"data:image\/svg+xml,%3Csvg%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20viewBox%3D%220%200%20500%20334%22%3E%3C%2Fsvg%3E 500w\" sizes=\"(max-width: 500px) 100vw, 500px\" data-srcset=\"https:\/\/www.kibin.com\/essay-writing-blog\/wp-content\/uploads\/2016\/05\/BannerPicWhateverdude.jpg 640w, https:\/\/www.kibin.com\/essay-writing-blog\/wp-content\/uploads\/2016\/05\/BannerPicWhateverdude-300x200.jpg 300w\" data-src=\"https:\/\/www.kibin.com\/blog\/wp-content\/uploads\/2016\/05\/BannerPicWhateverdude.jpg\"><\/a><\/p>\n<h2><\/h2>\n<h2><b>Time for Research: Finding Your Articles<\/b><\/h2>\n<p>Whether each of your sources are<a href=\"http:\/\/www.smcm.edu\/library\/2014\/04\/popular-vs-scholarly-articles\/\" target=\"_blank\" rel=\"noopener\"> <i>popular<\/i> or <i>scholarly<\/i>,<\/a> you\u2019ll want to make sure that they are <i>credible<\/i>. (For more info on credibility, read <a href=\"https:\/\/www.kibin.com\/blog\/?p=2837\" target=\"_blank\" rel=\"noopener\">How to Apply the CRAAP Test to Your Essay Sources<\/a>.)<\/p>\n<p>It\u2019s also a good idea to find articles written within the last five years or so because this topic deals with technology, meaning that the scope of its subject matter changes by leaps and bounds every few years).To make sure your sources are relevant, especially because video games are so much more complex now than they were at the turn of the century, try to focus on the most recent sources to best support your argument.<\/p>\n<p>If you have older sources that still apply to the current argument, then that\u2019s fine, too, but it\u2019s best to be 100% sure!<\/p>\n<p>Your articles should effectively support your thesis, so you\u2019ll also want to make sure that they provide strong<a href=\"https:\/\/www.kibin.com\/essay-writing-blog\/ethos-pathos-logos\/\" target=\"_blank\" rel=\"noopener\"> ethos, logos, and pathos.<\/a> Good news: I\u2019ve made sure that the articles I found for you meet this requirement!<\/p>\n<p>To make things easy for you, I\u2019ve broken down the following list of articles into three categories: <b>Positive<\/b>, <b>Neutral (Informative)<\/b>, and <b>Negative.<\/b><\/p>\n<h2><\/h2>\n<h2>Positive Effects of Video Games Articles<\/h2>\n<p><a href=\"https:\/\/www.kibin.com\/blog\/wp-content\/uploads\/2016\/05\/bannerimgvidgames1.png\"><noscript><img decoding=\"async\" class=\"aligncenter wp-image-3239\" src=\"https:\/\/www.kibin.com\/blog\/wp-content\/uploads\/2016\/05\/bannerimgvidgames1.png\" alt=\"Effects of video games\" width=\"500\" height=\"281\" srcset=\"https:\/\/www.kibin.com\/essay-writing-blog\/wp-content\/uploads\/2016\/05\/bannerimgvidgames1.png 1280w, https:\/\/www.kibin.com\/essay-writing-blog\/wp-content\/uploads\/2016\/05\/bannerimgvidgames1-300x169.png 300w, https:\/\/www.kibin.com\/essay-writing-blog\/wp-content\/uploads\/2016\/05\/bannerimgvidgames1-1024x576.png 1024w\" sizes=\"(max-width: 500px) 100vw, 500px\"><\/noscript><img decoding=\"async\" class=\"aligncenter wp-image-3239 lazyload\" src=\"data:image\/svg+xml,%3Csvg%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20viewBox%3D%220%200%20500%20281%22%3E%3C%2Fsvg%3E\" alt=\"Effects of video games\" width=\"500\" height=\"281\" srcset=\"data:image\/svg+xml,%3Csvg%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20viewBox%3D%220%200%20500%20281%22%3E%3C%2Fsvg%3E 500w\" sizes=\"(max-width: 500px) 100vw, 500px\" data-srcset=\"https:\/\/www.kibin.com\/essay-writing-blog\/wp-content\/uploads\/2016\/05\/bannerimgvidgames1.png 1280w, https:\/\/www.kibin.com\/essay-writing-blog\/wp-content\/uploads\/2016\/05\/bannerimgvidgames1-300x169.png 300w, https:\/\/www.kibin.com\/essay-writing-blog\/wp-content\/uploads\/2016\/05\/bannerimgvidgames1-1024x576.png 1024w\" data-src=\"https:\/\/www.kibin.com\/blog\/wp-content\/uploads\/2016\/05\/bannerimgvidgames1.png\"><\/a><\/p>\n<p>&nbsp;<\/p>\n<h3>Positive Effects Article 1:<a href=\"http:\/\/www.huffingtonpost.com\/2013\/11\/07\/video-games-good-for-us_n_4164723.html\" target=\"_blank\" rel=\"noopener\"> \u201c9 Ways Video Games Can Actually Be Good For You\u201d<\/a><\/h3>\n<p>This article starts off with a bit of humor with the line, \u201cYour mother was wrong. Video games aren&#8217;t bad for you. They&#8217;re actually making your life better.\u201d But it still offers valid information as it comes from the <i>Huffington Post<\/i>, an established news source. There are also great sources in the article about the positive effects of video games that support the argument in the title above, including how they can<a href=\"http:\/\/www.kurzweilai.net\/video-game-playing-found-beneficial-for-the-brain\" target=\"_blank\" rel=\"noopener\"> make you smarter<\/a>, slow the<a href=\"http:\/\/www.huffingtonpost.com\/2013\/05\/02\/brain-games-slow-aging_n_3203116.html\" target=\"_blank\" rel=\"noopener\"> brain\u2019s aging process<\/a>, and<a href=\"http:\/\/news.nationalgeographic.com\/news\/2009\/03\/090329-video-game-vision.html\" target=\"_blank\" rel=\"noopener\"> even improve your vision<\/a>.<\/p>\n<p><i>MLA Citation<\/i><\/p>\n<p>Guarini, Drew. \u201c9 Ways Video Games Can Actually Be Good For You.\u201d <i>Huffingtonpost.com<\/i>. TheHuffingtonPost.com, Inc<i>. <\/i>7 Nov. 2013. Web. 10 Apr. 2015.<\/p>\n<h3>Positive Effects Article 2:<a href=\"http:\/\/www.digra.org\/wp-content\/uploads\/digital-library\/11310.20247.pdf\" target=\"_blank\" rel=\"noopener\"> \u201cGame Reward Systems: Gaming Experiences and Social Meanings\u201d<\/a><\/h3>\n<p>Researchers Hao Wang and Cheun-Tsai Sun use examples of rewards systems from many popular and iconic video games from various genres to support their argument that these systems have positive social effects on players. From more serious real-world applications, to the idea of people needing to \u201cjust have fun,\u201d this scholarly conference proceeding covers a lot of ground on video games\u2019 ability to improve people\u2019s moods, self-worth, and social abilities through multiple play-mechanic approaches. The authors provide a solid list of references that reinforces their research, which you could also use.<\/p>\n<p><i>MLA Citation<\/i><\/p>\n<p>Wang, Hao, and Cheun-Tsai Sun. \u201cGame Reward Systems: Gaming Experiences and Social Meanings.\u201d <i>Proceedings of 5<\/i><i>th<\/i><i> International DiGRA Conference: Think Design Play. <\/i>Sept. 2011, Utrecht School of the Arts \u2013 Netherlands. Web. 10 Apr. 2015.<\/p>\n<h3>Positive Effects Article 3:<a href=\"https:\/\/www.psychologytoday.com\/blog\/media-spotlight\/201402\/are-there-benefits-in-playing-video-games\" target=\"_blank\" rel=\"noopener\"> \u201cAre There Benefits in Playing Video Games?\u201d<\/a><\/h3>\n<p>This article is written by Romeo Vitelli, who holds a PhD in psychology and currently practices in Toronto, Canada. Vitelli focuses on the positive effects of video games and helps to dispel the myths behind \u201cgamer nerd\u201d stereotypes while also criticizing the current research language for being overly-generalized, which could be useful for a pro-gaming approach to your essay. He also draws on examples from well-known video games and provides background information and links to various<a href=\"http:\/\/en.wikipedia.org\/wiki\/Broaden-and-build\" target=\"_blank\" rel=\"noopener\"> psychological terms<\/a> and<a href=\"http:\/\/www.ncbi.nlm.nih.gov\/pubmed\/24295515\" target=\"_blank\" rel=\"noopener\"> video game psychology-related studies<\/a>.<\/p>\n<p><i>MLA Citation<\/i><\/p>\n<p>Vitelli, Romeo. \u201cAre There Benefits in Playing Video Games?\u201d <i>PsychologyToday.com<\/i>. Sussex Publishers<i>,<\/i> LLC. 10 Feb. 2014. Web. 10 Apr. 2015.<\/p>\n<p><a href=\"https:\/\/www.kibin.com\/blog\/wp-content\/uploads\/2016\/05\/mind-544404_1280.png\"><noscript><img decoding=\"async\" class=\"aligncenter wp-image-3243\" src=\"https:\/\/www.kibin.com\/blog\/wp-content\/uploads\/2016\/05\/mind-544404_1280.png\" alt=\"Effects of video games\" width=\"500\" height=\"386\" srcset=\"https:\/\/www.kibin.com\/essay-writing-blog\/wp-content\/uploads\/2016\/05\/mind-544404_1280.png 1280w, https:\/\/www.kibin.com\/essay-writing-blog\/wp-content\/uploads\/2016\/05\/mind-544404_1280-300x232.png 300w, https:\/\/www.kibin.com\/essay-writing-blog\/wp-content\/uploads\/2016\/05\/mind-544404_1280-1024x790.png 1024w, https:\/\/www.kibin.com\/essay-writing-blog\/wp-content\/uploads\/2016\/05\/mind-544404_1280-225x175.png 225w\" sizes=\"(max-width: 500px) 100vw, 500px\"><\/noscript><img decoding=\"async\" class=\"aligncenter wp-image-3243 lazyload\" src=\"data:image\/svg+xml,%3Csvg%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20viewBox%3D%220%200%20500%20386%22%3E%3C%2Fsvg%3E\" alt=\"Effects of video games\" width=\"500\" height=\"386\" srcset=\"data:image\/svg+xml,%3Csvg%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20viewBox%3D%220%200%20500%20386%22%3E%3C%2Fsvg%3E 500w\" sizes=\"(max-width: 500px) 100vw, 500px\" data-srcset=\"https:\/\/www.kibin.com\/essay-writing-blog\/wp-content\/uploads\/2016\/05\/mind-544404_1280.png 1280w, https:\/\/www.kibin.com\/essay-writing-blog\/wp-content\/uploads\/2016\/05\/mind-544404_1280-300x232.png 300w, https:\/\/www.kibin.com\/essay-writing-blog\/wp-content\/uploads\/2016\/05\/mind-544404_1280-1024x790.png 1024w, https:\/\/www.kibin.com\/essay-writing-blog\/wp-content\/uploads\/2016\/05\/mind-544404_1280-225x175.png 225w\" data-src=\"https:\/\/www.kibin.com\/blog\/wp-content\/uploads\/2016\/05\/mind-544404_1280.png\"><\/a><\/p>\n<h3>Positive Effects Article 4:&nbsp;<a href=\"http:\/\/www.shu.ac.uk\/ad\/changinglives\/oculus-rift.html\" target=\"_blank\" rel=\"noopener\">\u201cExploring gaming technology. So amputees can learn to touch again.\u201d<\/a><\/h3>\n<p>Research associate Ivan Phelan provides insight into a collaborative project between game designers, engineers, and healthcare specialists that helps amputee patients learn to use their prosthetic limbs in controlled virtual environments.<\/p>\n<p>The article introduces the problems amputees experience, and then details the project results and how patients positively responded to the treatment, which uses video game technology. Interesting and helpful YouTube videos accompany the article to provide extra information on the project.<\/p>\n<p><i>MLA Citation<\/i><\/p>\n<p>\u201cExploring gaming technology. So amputees can learn to touch again.\u201d <i>Changing Lives<\/i>. Sheffield Hallam U, n.d. Web. 10 Apr. 2015.<\/p>\n<h3>Positive Effects Article 5:&nbsp;<a href=\"http:\/\/www.gamesandlearning.org\/2013\/11\/15\/game-play-has-no-negative-impact-on-kids-uk-study-finds\/\" target=\"_blank\" rel=\"noopener\">\u201cGame Play Has No Negative Impact on Kids, UK Study Finds\u201d<\/a><\/h3>\n<p>This article comes from <i>gamesandlearning.org<\/i>, a website dedicated to video games\u2019 educational use and marketability. This source focuses on the UK Millennium Cohort Study, which tracked over 11,000 children\u2019s behavior in relation to media exposure between the years 2000 and 2002.<\/p>\n<p>The study draws on a large and diverse subject pool, which is great for data\/logos purposes. The article also<a href=\"http:\/\/adc.bmj.com\/content\/early\/2013\/02\/21\/archdischild-2011-301508.full.pdf+html\" target=\"_blank\" rel=\"noopener\"> links to scholarly work<\/a> that provides in-depth information about the study, including the effects of both TV and video games on this population.<\/p>\n<p><i>MLA Citation<\/i><\/p>\n<p>\u201cGame Play Has No Negative Impact on Kids, UK Study Finds.\u201d <i>gamesandlearning.org. Joan Ganz Cooney Center<\/i>, 15 Nov. 2013. Web. 10 Apr. 2015.<\/p>\n<p><strong><strong>&nbsp;<\/strong><\/strong><\/p>\n<h2>Neutral (Informative) Effects of Video Games Articles<\/h2>\n<p><a href=\"https:\/\/www.kibin.com\/blog\/wp-content\/uploads\/2016\/05\/pacbaddynotbad.png\"><noscript><img decoding=\"async\" class=\"aligncenter wp-image-3244\" src=\"https:\/\/www.kibin.com\/blog\/wp-content\/uploads\/2016\/05\/pacbaddynotbad.png\" alt=\"Effects of video games\" width=\"500\" height=\"274\" srcset=\"https:\/\/www.kibin.com\/essay-writing-blog\/wp-content\/uploads\/2016\/05\/pacbaddynotbad.png 515w, https:\/\/www.kibin.com\/essay-writing-blog\/wp-content\/uploads\/2016\/05\/pacbaddynotbad-300x164.png 300w\" sizes=\"(max-width: 500px) 100vw, 500px\"><\/noscript><img decoding=\"async\" class=\"aligncenter wp-image-3244 lazyload\" src=\"data:image\/svg+xml,%3Csvg%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20viewBox%3D%220%200%20500%20274%22%3E%3C%2Fsvg%3E\" alt=\"Effects of video games\" width=\"500\" height=\"274\" srcset=\"data:image\/svg+xml,%3Csvg%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20viewBox%3D%220%200%20500%20274%22%3E%3C%2Fsvg%3E 500w\" sizes=\"(max-width: 500px) 100vw, 500px\" data-srcset=\"https:\/\/www.kibin.com\/essay-writing-blog\/wp-content\/uploads\/2016\/05\/pacbaddynotbad.png 515w, https:\/\/www.kibin.com\/essay-writing-blog\/wp-content\/uploads\/2016\/05\/pacbaddynotbad-300x164.png 300w\" data-src=\"https:\/\/www.kibin.com\/blog\/wp-content\/uploads\/2016\/05\/pacbaddynotbad.png\"><\/a><\/p>\n<p>&nbsp;<\/p>\n<h3>Neutral Effects Article 1:&nbsp;<a href=\"http:\/\/patients.aan.com\/resources\/neurologynow\/index.cfm?event=home.showArticle&amp;id=ovid.com%3A%2Fbib%2Fovftdb%2F01222928-201410030-00017\" target=\"_blank\" rel=\"noopener\">\u201cGame Theory: How do video games affect the developing brains of children and teens?\u201d<\/a><\/h3>\n<p>This useful article is written by Amy Paturel, M.S., M.P.H., who provides information on the positive and negative effects of video games on both the learning and vulnerable brain throughout childhood and adolescent development. You can also find useful anecdotal evidence and information about gaming addiction and parental strategies to combat childhood gaming overindulgence in this article.<\/p>\n<p><i>MLA Citation<\/i><\/p>\n<p>Paturel, Amy. \u201cGame Theory: How do video games affect the developing brains of children and teens?\u201d <i>Neurology Now<\/i> 10.3 (2014): 32-36. Web. 10 Apr. 2015.<\/p>\n<h3>Neutral Effects Article 2:&nbsp;<a href=\"http:\/\/www.digra.org\/wp-content\/uploads\/digital-library\/07312.31554.pdf\" target=\"_blank\" rel=\"noopener\">\u201cEffect of Video Games on Children\u2019s Aggressive Behavior and Pro-social Behavior: A Panel Study with Elementary School Students.\u201d<\/a><\/h3>\n<p>This source is great for logos as it mainly provides facts based on a study conducted among a targeted elementary school student group who played both violent and pro-social video games. Nobuko Ihori and three other authors take a more neutral approach in this scholarly conference proceeding in that they just show you the results of their research.<\/p>\n<p>You could likely use this for either a positive or negative approach because while the study finds that violent video gameplay doesn\u2019t affect aggression, pro-social behavior decreased among subjects who played violent video games.<\/p>\n<p><i>MLA Citation<\/i><\/p>\n<p>Ihori, Nobuko, et al. \u201cEffect of Video Games on Children\u2019s Aggressive Behavior and Pro-social Behavior: A Panel Study with Elementary School Students.\u201d <i>Proceedings of DiGRA Conference: Situated Play. <\/i>Sept. 2007, U of Tokyo \u2013 Tokyo, Japan. Web. 10 Apr. 2015.<\/p>\n<h3>Neutral Effects Article 3:&nbsp;<a href=\"http:\/\/www.nytimes.com\/2013\/02\/12\/science\/studying-the-effects-of-playing-violent-video-games.html?pagewanted=1&amp;_r=0\" target=\"_blank\" rel=\"noopener\">\u201cShooting in the Dark\u201d<\/a><\/h3>\n<p>Benedict Carey, a <i>New York Times<\/i> science column writer, keeps his approach neutral by reporting on studies that consider effects of not only violent, but also non-violent video games on player behavior. Carey questions whether or not increased aggression will lead to violent real-life events and provides references to reports that both&nbsp;<a href=\"http:\/\/www.ncbi.nlm.nih.gov\/pubmed\/22040315\" target=\"_blank\" rel=\"noopener\">support<\/a> and <a href=\"http:\/\/www.tamiu.edu\/newsinfo\/newsarticles\/2013-MediaViolence011713.shtml\" target=\"_blank\" rel=\"noopener\">refute<\/a> the link between violent media exposure and increased aggressive action.<\/p>\n<p><i>MLA Citation<\/i><\/p>\n<p>Carey, Benedict. <b>\u201c<\/b>Shooting in the Dark.\u201d <i>NYTimes.com<\/i>. The New York Times Company. 11 Feb. 2013. Web. 10 Apr. 2015.<\/p>\n<h3>Neutral Effects Article 4:&nbsp;<a href=\"http:\/\/www.ikeepsafe.org\/be-a-pro\/balance\/keeping-a-balance-with-real-life-when-gaming-online\/\" target=\"_blank\" rel=\"noopener\">\u201cKeeping a Balance With Real Life When Gaming Online\u201d<\/a><\/h3>\n<p>This article is mainly informative as it comes from ikeepsafe.org, a nonprofit organization site that provides help to educational and government agencies. It covers important information about effects of video games without bias, such as gaming popularity, addiction identification, and social and cognitive skills, while providing links to outside sources on the topic.<\/p>\n<p><i>MLA Citation<\/i><\/p>\n<p>\u201cKeeping a Balance With Real Life When Gaming Online.\u201d <i>ikeepsafe.org.<\/i> iKeepSafe, n.d. Web. 10 Apr. 2015.<\/p>\n<h3>Neutral Effects Article 5:&nbsp;<a href=\"http:\/\/pediatrics.aappublications.org\/content\/early\/2014\/07\/29\/peds.2013-4021.full.pdf+html\" target=\"_blank\" rel=\"noopener\">\u201cElectronic Gaming and Psychosocial Adjustment\u201d<\/a><\/h3>\n<p>This is a great scholarly article if you\u2019re looking to take the middle road on the effects of video games because it focuses on both the positive and negative effects, particularly in relation to average play time. Author Andrew K. Przybylski holds a PhD in psychology and uses sound data and strong logic to support his assertions throughout the article. This source will definitely come in handy if you\u2019re studying psychosocial effects of video games, especially that of children and adolescents.<\/p>\n<p><i>MLA Citation<\/i><\/p>\n<p>Przybylksi, Andrew K. \u201cElectronic Gaming and Psychosocial Adjustment.\u201d <i>Pediatrics<\/i> 154.3 (2014): 1-7. Web. 10 Apr. 2015.<\/p>\n<h2>Negative Effects of Video Games Articles<\/h2>\n<p><a href=\"https:\/\/www.kibin.com\/blog\/wp-content\/uploads\/2016\/05\/Violentgamepic.jpg\"><noscript><img decoding=\"async\" class=\"aligncenter wp-image-3245\" src=\"https:\/\/www.kibin.com\/blog\/wp-content\/uploads\/2016\/05\/Violentgamepic.jpg\" alt=\"Effects of video games\" width=\"500\" height=\"290\" srcset=\"https:\/\/www.kibin.com\/essay-writing-blog\/wp-content\/uploads\/2016\/05\/Violentgamepic.jpg 600w, https:\/\/www.kibin.com\/essay-writing-blog\/wp-content\/uploads\/2016\/05\/Violentgamepic-300x174.jpg 300w\" sizes=\"(max-width: 500px) 100vw, 500px\"><\/noscript><img decoding=\"async\" class=\"aligncenter wp-image-3245 lazyload\" src=\"data:image\/svg+xml,%3Csvg%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20viewBox%3D%220%200%20500%20290%22%3E%3C%2Fsvg%3E\" alt=\"Effects of video games\" width=\"500\" height=\"290\" srcset=\"data:image\/svg+xml,%3Csvg%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20viewBox%3D%220%200%20500%20290%22%3E%3C%2Fsvg%3E 500w\" sizes=\"(max-width: 500px) 100vw, 500px\" data-srcset=\"https:\/\/www.kibin.com\/essay-writing-blog\/wp-content\/uploads\/2016\/05\/Violentgamepic.jpg 600w, https:\/\/www.kibin.com\/essay-writing-blog\/wp-content\/uploads\/2016\/05\/Violentgamepic-300x174.jpg 300w\" data-src=\"https:\/\/www.kibin.com\/blog\/wp-content\/uploads\/2016\/05\/Violentgamepic.jpg\"><\/a><\/p>\n<p>&nbsp;<\/p>\n<h3>Negative Effects Article 1:&nbsp;<a href=\"https:\/\/public.psych.iastate.edu\/caa\/abstracts\/2010-2014\/10asisbsrs.pdf\" target=\"_blank\" rel=\"noopener\">\u201cViolent Video Game Effects on Aggression, Empathy, and Prosocial Behavior in Eastern and Western Countries: A Meta-Analytic Review\u201d<\/a><\/h3>\n<p>This is a scholarly article published by the American Psychological Association and written by Craig Anderson and seven other reputable researchers in the psychology field. It combines various meta-analytic studies into a robust 23-page research study article packed full of useful information that supports the argument that violent video games create risk factors for aggressive behavior and lack of empathy.<\/p>\n<p><i>MLA Citation<\/i><\/p>\n<p>Anderson, Craig, et al. \u201cViolent Video Game Effects on Aggression, Empathy, and Prosocial Behavior in Eastern and Western Countries: A Meta-Analytic Review\u201d <i>Psychological Bulletin<\/i> 136.2 (2010): 151-173. Web. 10 Apr. 2015.<\/p>\n<h3>Negative Effects Article 2:&nbsp;<a href=\"http:\/\/researchnews.osu.edu\/archive\/violgametime.htm\" target=\"_blank\" rel=\"noopener\">\u201cViolent Video Games: More Playing Time Equals More Aggression\u201d<\/a><\/h3>\n<p>Jeff Grabmeier of Ohio State University discusses and provides links to a study and other useful information in this article that shows new research linking increased play time of violent video games to increased aggressive behavior. This article is useful because it describes the study in detail and highlights the ethical considerations behind players of both violent and non-violent games and their behaviors and expectations.<\/p>\n<p><i>MLA Citation<\/i><\/p>\n<p>Grabmeier, Jeff. \u201cViolent Video Games: More Playing Time Equals More Aggression.\u201d <i>ResearchNews.OSU.Edu. <\/i>The Ohio State University. 10 Dec. 2012. Web. 10 Apr. 2015.<\/p>\n<h3>Negative Effects Article 3:&nbsp;<a href=\"http:\/\/www.nytimes.com\/2014\/10\/16\/technology\/gamergate-women-video-game-threats-anita-sarkeesian.html\" target=\"_blank\" rel=\"noopener\">\u201cFeminist Critics of Video Games Facing Threats in \u2018GamerGate\u2019 Campaign\u201d<\/a><\/h3>\n<p>This news article reports on the threatening male gamer behavior towards feminist video game critic, Anita Sarkeesian. The info here can help you argue about negative video game effects and how gender stereotyping in games has fostered a generation of players who exhibit misogynistic behavior and ideologies.<\/p>\n<p>Because not all of your sources need to be based on statistics alone, this article will help you provide useful pathos by including a true story of a woman\u2019s victimization within the gaming community.<\/p>\n<p><i>MLA Citation<\/i><\/p>\n<p>Wingfield, Nick. \u201cFeminist Critics of Video Games Facing Threats in \u2018GamerGate\u2019 Campaign.\u201d <i>NYTimes.com<\/i>. The New York Times Company, 15 Oct. 2014. Web. 10 Apr. 2015.<\/p>\n<h3>Negative Effects Article 4:&nbsp;<a href=\"http:\/\/www.education.com\/reference\/article\/negative-potential-video-games\/\" target=\"_blank\" rel=\"noopener\">\u201cNegative Potential of Video Games\u201d<\/a><\/h3>\n<p>Russell Subella, who holds a PhD in Counselor Education, mainly focuses on the negative psychological and physiological effects of video game overindulgence. He also cites his sources at the end of the article, which allows you to explore the topic further. This source is useful to you if you\u2019re focusing on the negative effects of video games but want a source that is well supported by logic and approaches the topic fairly.<\/p>\n<p><i>MLA Citation<\/i><\/p>\n<p>Subella, Russell A. \u201cNegative Potential of Video Games.\u201d <i>education.com<\/i>. Education.com, Inc. 29 Apr. 2010. Web. 10 Apr. 2015.<\/p>\n<h3>Negative Effects Article 5:&nbsp;<a href=\"http:\/\/www.academia.edu\/1865189\/The_Effects_of_the_Sexualization_of_Female_Video_Game_Characters_on_Gender_Stereotyping_and_Female_Self-Concept\" target=\"_blank\" rel=\"noopener\">\u201cThe Effects of the Sexualization of Female VideoGame Characters on Gender Stereotyping and Female Self-Concept\u201d<\/a><\/h3>\n<p>This scholarly article provides a unique insight into the effects of video games on players\u2019 concepts of gender and race, highlighting that the gaming industry has a long way to go in order to make up for its inequities in both categories. The study remains unbiased and notes what problems exist within the research and where future studies may be able to provide valuable awareness of areas within this topic that are relatively unexplored.<\/p>\n<p>The article and its references will definitely help you argue that video games have negative effects, particularly on race and gender issues.<\/p>\n<p><i>MLA Citation<\/i><\/p>\n<p>Behm-Morawitz, Elizabeth, and Dana Mastro. \u201cThe Effects of the Sexualization of Female VideoGame Characters on Gender Stereotyping and Female Self-Concept.\u201d <i>Sex Roles<\/i> 61 (2009): 808-823. Web 10. Apr. 2015.<\/p>\n<p><strong><strong>&nbsp;<\/strong><\/strong><\/p>\n<h2>Venturing Out On Your Own:<\/h2>\n<p><a href=\"https:\/\/www.kibin.com\/blog\/wp-content\/uploads\/2016\/05\/pressstart.png\"><noscript><img decoding=\"async\" class=\"aligncenter wp-image-3246\" src=\"https:\/\/www.kibin.com\/blog\/wp-content\/uploads\/2016\/05\/pressstart.png\" alt=\"Effects of video games\" width=\"500\" height=\"279\" srcset=\"https:\/\/www.kibin.com\/essay-writing-blog\/wp-content\/uploads\/2016\/05\/pressstart.png 506w, https:\/\/www.kibin.com\/essay-writing-blog\/wp-content\/uploads\/2016\/05\/pressstart-300x167.png 300w\" sizes=\"(max-width: 500px) 100vw, 500px\"><\/noscript><img decoding=\"async\" class=\"aligncenter wp-image-3246 lazyload\" src=\"data:image\/svg+xml,%3Csvg%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20viewBox%3D%220%200%20500%20279%22%3E%3C%2Fsvg%3E\" alt=\"Effects of video games\" width=\"500\" height=\"279\" srcset=\"data:image\/svg+xml,%3Csvg%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20viewBox%3D%220%200%20500%20279%22%3E%3C%2Fsvg%3E 500w\" sizes=\"(max-width: 500px) 100vw, 500px\" data-srcset=\"https:\/\/www.kibin.com\/essay-writing-blog\/wp-content\/uploads\/2016\/05\/pressstart.png 506w, https:\/\/www.kibin.com\/essay-writing-blog\/wp-content\/uploads\/2016\/05\/pressstart-300x167.png 300w\" data-src=\"https:\/\/www.kibin.com\/blog\/wp-content\/uploads\/2016\/05\/pressstart.png\"><\/a><\/p>\n<p>Now, I\u2019ve only given you a small amount of sources to help you start your research process. Whether you\u2019re arguing that the effects of video games are positive or negative, or if you\u2019re refining your argument to a more specific topic, you can find some awesome material out there to support your essay!<\/p>\n<p>A simple Google search can help yield some great results, but if you\u2019re a university student, then you also likely have access to major scholarly databases through your school\u2019s library. Use well-known databases, such as<a href=\"http:\/\/www.jstor.org\/\" target=\"_blank\" rel=\"noopener\"> JSTOR<\/a> and<a href=\"http:\/\/muse.jhu.edu\/\" target=\"_blank\" rel=\"noopener\"> ProjectMuse<\/a>, or academic search engines such as<a href=\"http:\/\/www.proquest.com\/\" target=\"_blank\" rel=\"noopener\"> ProQuest<\/a> and<a href=\"https:\/\/www.ebscohost.com\/discovery\" target=\"_blank\" rel=\"noopener\"> EBSCOhost<\/a>&nbsp;to find in-depth scholarly publications that will provide stellar support for your essay!<\/p>\n<h2>To make sure that both your sources and argument are effective from the start:<\/h2>\n<ul>\n<li>Create a strong thesis statement that clearly indicates your stance on the effects of video games \u2013 typically <b><i>positive <\/i><\/b>or <b><i>negative<\/i><\/b>.<\/li>\n<\/ul>\n<ul>\n<li>Find popular or scholarly sources that are<b><i> credible <\/i><\/b>and provide solid <a href=\"https:\/\/www.kibin.com\/essay-writing-blog\/ethos-pathos-logos\/\" target=\"_blank\" rel=\"noopener\"><b><i>ethos<\/i><\/b><b>, <\/b><b><i>logos<\/i><\/b><b>, and <\/b><b><i>pathos<\/i><\/b><\/a> (note that some sources may lean more towards logos or pathos, and that\u2019s fine, so long as you find a balance in your overall research).<\/li>\n<\/ul>\n<ul>\n<li>Make sure your research is up-to-date. Try to mostly find articles written within the last five years, and even then, be sure that the information in these is current.<\/li>\n<\/ul>\n<p>When you\u2019ve finished writing your essay, be sure to proofread it, and think about having one of the pros at<a href=\"https:\/\/www.kibin.com\/essay-editing\" target=\"_blank\" rel=\"noopener\"> Kibin help edit your work<\/a> to make sure it\u2019s the best it can be!<\/p>\n<p><a href=\"https:\/\/www.kibin.com\/blog\/wp-content\/uploads\/2016\/05\/game-over.jpg\"><noscript><img decoding=\"async\" class=\" size-full wp-image-3247 aligncenter\" src=\"https:\/\/www.kibin.com\/blog\/wp-content\/uploads\/2016\/05\/game-over.jpg\" alt=\"Effects of video games\" width=\"320\" height=\"214\" srcset=\"https:\/\/www.kibin.com\/essay-writing-blog\/wp-content\/uploads\/2016\/05\/game-over.jpg 320w, https:\/\/www.kibin.com\/essay-writing-blog\/wp-content\/uploads\/2016\/05\/game-over-300x201.jpg 300w\" sizes=\"(max-width: 320px) 100vw, 320px\"><\/noscript><img decoding=\"async\" class=\" size-full wp-image-3247 aligncenter lazyload\" src=\"data:image\/svg+xml,%3Csvg%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20viewBox%3D%220%200%20320%20214%22%3E%3C%2Fsvg%3E\" alt=\"Effects of video games\" width=\"320\" height=\"214\" srcset=\"data:image\/svg+xml,%3Csvg%20xmlns%3D%22http%3A%2F%2Fwww.w3.org%2F2000%2Fsvg%22%20viewBox%3D%220%200%20320%20214%22%3E%3C%2Fsvg%3E 320w\" sizes=\"(max-width: 320px) 100vw, 320px\" data-srcset=\"https:\/\/www.kibin.com\/essay-writing-blog\/wp-content\/uploads\/2016\/05\/game-over.jpg 320w, https:\/\/www.kibin.com\/essay-writing-blog\/wp-content\/uploads\/2016\/05\/game-over-300x201.jpg 300w\" data-src=\"https:\/\/www.kibin.com\/blog\/wp-content\/uploads\/2016\/05\/game-over.jpg\"><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Love video games? Hate them? Either way, if you want to write an essay about the effects of video games on players and support your ideas with strong evidence, then let\u2019s get started! In this blog post, I\u2019ll give you a head start on your research by providing links to and descriptions of useful articles &hellip; <\/p>\n<div class=\"blog-read-more\"><a href=\"https:\/\/www.kibin.com\/essay-writing-blog\/effects-of-video-games-essay-sources\/\" class=\"more-link btn btn-primary\"><b>Read more<\/b><span class=\"screen-reader-text\"> &#8220;Effects of Video Games: 15 Articles for a Compelling Essay&#8221;<\/span><\/a><\/div>\n","protected":false},"author":22,"featured_media":7913,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[69],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v20.7 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Effects of Video Games: 15 Articles for a Compelling Essay<\/title>\n<meta name=\"description\" content=\"Need to support your essay? 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